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{{Command Infobox
[[File:Smock_block.PNG|thumb|An effect block.]]
|title=Effects
Effects are particle emitters than can be added to a specified side of a block. They are added using the '''!effect''' command. Apply effects by hovering your mouse over the side of a block then using the command. Particles will be emitted from that side. Custom decals or presets can be applied. The particles can be modified in many different ways with the commands listed in this article.
|image=File:Smoke Block.png
|caption=An effect with the smoke texture
|function=Create effects
|amount=12
|permission=Builder
}}
__TOC__
== Overview ==
[[File:Effects|thumb|right|335px|Effects shown by ryanmatela on his game TestWorld, on [https://twitter.com/blockate/status/1048819471387955200 Blockate's Twitter.] ]]
Effects are particle emitters than can be added to a specified side of a block. They are added using the !effect command and can be customized with many others. Custom or premade textures can be applied. For a guide on how to use effects, check out [[Help/Introduction to Effects|this page]].
There are multiple premade textures, which can be used on [[Commands/Decals|decals]] and effects are the following:
*baller
*blux
*congaer
*drip
*effect
*fire
*grass
*grasstall
*kill
*plant
*portal
*powerup
*sign
*smoke
*soundblock
*sparkles
*statgiver
*statremover
*stattele
*teamer
*tele
*tripper
*warp
*wheat


==History==
For a simple explanation of effects for beginners, view [[Introduction to Effects]].
Effects were first shown in the hub in September, 2018. Effects were added in the Effect Update on October 6th, 2018. The command !effect fade was added on October 7th, 2018. The command !effect spin was added on October 17th, 2018.


== Command Types ==
==Effect Commands==
===!effect===
The !effect command is the most basic command in this set. It uses the syntax !effect (texture name/id) [side] Apply an effect by hovering your mouse over the side of a block then using the command. Particles will be emitted from that side. Alternatively, you can use [side] to specify which side you want it to be on.


===!effect size===
*!effect (preset name/id) [side] - Sets the effect coming off the specified side, or the side your mouse is over, of the target block. The effect can either be a decal/image id, or an effect name
!effect size uses the syntax !effect size (size) [side]. It changes the size of each particle on the specified side. The default size is 1, minimum is 0.5 and maximum is 100.


===!effect color===
*!effect size (size) [side] - Sets the size of the effect coming off the specified side, or the side your mouse is over, of the target block. (size) has a max of 100, minimum of 0.5, and a default of 1.
!effect color uses the syntax !effect color (brickcolor) [side]. It sets the color of the effect on the specified size. Only colors preset by roblox can be used.


===!effect time===
*!effect color (brickcolor) [side] - Sets the color of the effect coming off the specified side, or the side your mouse is over, of the target block.
!effect time uses the syntax !effect time (secs) [side]. It changes for how long each particle lasts.


===!effect speed===
*!effect color (r) (g) (b) [side] - Sets the color of the effect coming off the specified side, or the side your mouse is over, of the target block. The default is 255, 255, 255.
!effect speed uses the syntax !effect speed (studs per sec) [side]. It changes how quick each particle moves.


*!effect time (secs) [side]
===!effect spread===
!effect spread uses the syntax !effect spread (angle) [side]. It changes how far apart each particle is.


*!effect speed (studs per sec) [side]
===!effect amount===
!effect amount uses the syntax !effect amount (amount) [side]. It changes how many particles spawn.


*!effect spread (angle) [side]
===!effect transparency===
!effect transparency uses the syntax !effect transparency (amount) [side]. It changes how transparent the effect is.


*!effect amount (amount) [side]
===!effect fade===
!effect fade uses the syntax !effect fade (amount) [side]. It sets the time it takes for the effects to fade in and out. Set (amount) to 1 for it to spend 50% of its time fading in/out. (amount) has a minimum of 0 and a maximum of 1.


*!effect transparency (amount) [side]
===!effect spin===
!effect spin uses the syntax !effect spin (amount) [side]. (amount) can be positive or negative, which decides the direction/speed the effects will spin.


===!effect force===
*!effect fade (amount) [side] - Sets the time it takes for the effects fade in and out. Set (amount) to 1 for it to spend 50% of its time fading in/out. (amount) has a minimum of 0 and a maximum of 1.
*!effect spin (amount) [side] - Amount can be positive or negative, which decides the direction/speed the effects will spin.
!effect force uses the syntax !effect force (x) (y) (z) [side]. The particles move in the direction of the force.


* !effect force (x) (y) (z) [side]
===!effect gravity===
!effect gravity uses the syntax !effect gravity (x) (y) (z) [side]. It's like !effect force except the force will go back and forth.


== Trivia ==
* !effect gravity (x) (y) (z) [side] - Like !effect force except the force will go back and forth.

===Presets===
The current presets are ''smoke'', ''fire'', ''wheat'', ''grass'', ''grasstall'', ''plant'', ''drip'', and ''sparkles''. The decals for all action blocks can also be used. For example, you could use ''tele'', ''kill'', ''mtele'' and ''sign''. Presets are common and convenient decals used for effects. They can be used in the place of an image/decal ID in the ''!effects'' command.

==History==

*Effects were shown in the hub in September, 2018.

*Effects were added in the Effect Update on October 6th, 2018.

*The command ''!effect fade'' was added on October 7th, 2018.
*The command ''!effect spin'' was added on October 17th, 2018.

==Trivia==
*The ''[[Smoke Block|smoke block]]'' was the first effect block in Blockate. It showcased effects in the Blockate Hub before effects were ever added.
*The ''[[Smoke Block|smoke block]]'' was the first effect block in Blockate. It showcased effects in the Blockate Hub before effects were ever added.
*Fewkz showcased wheat and sparkle effects in [[Portal: Blockate Edition]] when effects were added.
*Fewkz showcased wheat and sparkle effects in [[Portal: Blockate Edition]] when effects were added.
*Effects were tested in ryanmatela's [[TestPlace]].
*Effects were tested in ryanmatela's [[TestPlace]].

==Gallery==
{{CommandNav}}
<gallery widths="200" spacing="medium" navigation="true">
[[Category:Commands]]
Transparent dots.png|The decal automatically added on the faces of parts with effects. [Link]|link=https://www.roblox.com/library/244417888/Transparent-Dots
Smock block.PNG|The ''smoke block''. [Link]|link=https://blockate.wikia.com/wiki/Smoke_Block
WheatEffect.PNG|Wheat effects shown in fewkz's [[Portal: Blockate Edition]].
PortalEffects.PNG|Sparkle effects shown in fewkz's [[Portal: Blockate Edition]].
Effect.PNG|Bubbles coming from a cauldron (by Ex_Gon).
Effect2.png|Red smoke effect on a spinning starter ball.
Effect Spin.PNG|Fewkz demonstrating ''!effect spin''. [Link to view GIF]|link=https://cdn.discordapp.com/attachments/379245655677468683/502363211211866112/2018-10-18_02-10-22.gif
RobloxScreenShot20181122_182919942 (2).png|An effect showcase, shown in ObsidianBlade08's World #1|link=User:ObsidianBlade08
</gallery>
[[File:Effects|thumb|left|335px|Effects shown by ryanmatela on his game TestWorld, on Blockate's Twitter. https://twitter.com/blockate/status/1048819471387955200]]
[[Category:Misc.]]

Revision as of 11:11, 2 June 2021

Effects
File:File:Smoke Block.png
An effect with the smoke texture
Function Create effects
Amount of Commands 12
Minimum Permission Level Builder


Overview

File:Effects
Effects shown by ryanmatela on his game TestWorld, on Blockate's Twitter.

Effects are particle emitters than can be added to a specified side of a block. They are added using the !effect command and can be customized with many others. Custom or premade textures can be applied. For a guide on how to use effects, check out this page. There are multiple premade textures, which can be used on decals and effects are the following:

  • baller
  • blux
  • congaer
  • drip
  • effect
  • fire
  • grass
  • grasstall
  • kill
  • plant
  • portal
  • powerup
  • sign
  • smoke
  • soundblock
  • sparkles
  • statgiver
  • statremover
  • stattele
  • teamer
  • tele
  • tripper
  • warp
  • wheat

History

Effects were first shown in the hub in September, 2018. Effects were added in the Effect Update on October 6th, 2018. The command !effect fade was added on October 7th, 2018. The command !effect spin was added on October 17th, 2018.

Command Types

!effect

The !effect command is the most basic command in this set. It uses the syntax !effect (texture name/id) [side] Apply an effect by hovering your mouse over the side of a block then using the command. Particles will be emitted from that side. Alternatively, you can use [side] to specify which side you want it to be on.

!effect size

!effect size uses the syntax !effect size (size) [side]. It changes the size of each particle on the specified side. The default size is 1, minimum is 0.5 and maximum is 100.

!effect color

!effect color uses the syntax !effect color (brickcolor) [side]. It sets the color of the effect on the specified size. Only colors preset by roblox can be used.

!effect time

!effect time uses the syntax !effect time (secs) [side]. It changes for how long each particle lasts.

!effect speed

!effect speed uses the syntax !effect speed (studs per sec) [side]. It changes how quick each particle moves.

!effect spread

!effect spread uses the syntax !effect spread (angle) [side]. It changes how far apart each particle is.

!effect amount

!effect amount uses the syntax !effect amount (amount) [side]. It changes how many particles spawn.

!effect transparency

!effect transparency uses the syntax !effect transparency (amount) [side]. It changes how transparent the effect is.

!effect fade

!effect fade uses the syntax !effect fade (amount) [side]. It sets the time it takes for the effects to fade in and out. Set (amount) to 1 for it to spend 50% of its time fading in/out. (amount) has a minimum of 0 and a maximum of 1.

!effect spin

!effect spin uses the syntax !effect spin (amount) [side]. (amount) can be positive or negative, which decides the direction/speed the effects will spin.

!effect force

!effect force uses the syntax !effect force (x) (y) (z) [side]. The particles move in the direction of the force.

!effect gravity

!effect gravity uses the syntax !effect gravity (x) (y) (z) [side]. It's like !effect force except the force will go back and forth.

Trivia

  • The smoke block was the first effect block in Blockate. It showcased effects in the Blockate Hub before effects were ever added.
  • Fewkz showcased wheat and sparkle effects in Portal: Blockate Edition when effects were added.
  • Effects were tested in ryanmatela's TestPlace.


Commands
Cannon - Conga - Decals - Effects - Ez - Fly - Grid - Infection - Portal - Powerup
Sign - Soundblock - Tele - Tripper - Warp