Decals: Difference between revisions

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__TOC__
== Overview ==
The decal commands are used to use custom images on blocks. All decal commands require [[VIP]], but decals automatically displayed on blocks from applying [[commands]] can be removed using the !hidedecals command a non-[[VIP]] command.
 
== Premade Textures ==
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All pre-made textures also have their own “blank” variants, which turn the entire existing texture into a white silloute of itself. In order to use blank variant decals, prefix the premade texture you want to use with the word “blank.” (i.e., blankgrasstall, blankcheckbox, etc.)
 
=== ShapeBlank Pre-madeOnly Textures ===
It’s important to note that one pre-made texture - which is the “Spawn” texture - only exists in either its blank form or in the form given when the “Spawner” shape is used.
“Blank Only Textures” also exist, which are pre-made textures classified by only having a form that appears similar to a “blank” texture. Most of these pre-made textures are numerals, symbols, or geometric shapes.
 
=== Shape Pre-made Textures
 
“Shape” textures also exist, which are white silhouettes of basic geometric shapes or symbols. All “shape” premade textures are alphabetically listed below:
 
*Arrow
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*Lines
*Square
*Blankspawn
*Thinline
*Thinlines
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===!decal rotation===
!decal rotation rotates the decal up to 360 degrees both ways. Its syntax is !decal rotation (angle).
 
=== !decal transparency ===
!decal transparency changes the transparency of the decal, with 0 being opaque and 1 being completely transparent. Its syntax is !decal transparency (number).
 
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