Suggestions: Difference between revisions

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* '''!gamelogs''' - This can be used if someone wants too make a server that's realistic and nobody kills without a reason it gives Mods+ access too view if somebody is reporting somebody doing something against the rules the mods+ will have access too view those logs and take the right punishment (Mods are Builders, and this will take pulling out everything that happens on roblox side, and some on blockates side of TPing)
*'''!bluxgiver''' - Makes the clicked block into a blux giver, which gives the player the specified amount of blux if there is enough in the player's [the person who placed the giver] blux value. '''(Useful for blux obbies)''' | <font color="green">'''Benefits:'''</font> Gives the player the amount of blux that the block gives when touched. | <font color="red">'''Downsides:'''</font> Takes the amount of blux away from the player that placed the giver. | <font color="yellow">'''Recommended Actions:'''</font> Before making a game like this, make sure you have enough blux before you place the blux giver. | <font color="orange">'''Function & Apperance:'''</font> The appearance of a blux giver would be a rotated blux icon with the size being eligible to fit inside the block. The function of a blux giver is to give the player a specified amount of blux. (e.g. Player1 owns a world and makes an obby for blux. They run '''!bluxgiver 10''' and click on a block at the end of the obby. When another player joins, completes the obby and touches the blux giver, 10 blux will be given to them. However, it would take 10 blux away from Player1.) It has a similar function to the command which gives blux.
 
*'''!blockmodifier (command, like "!blockmodifier tele")''' - This command can make it so that any type of block that is touched with a cube / ball can be modified without using a builder unless it has Block Immunity. If you were to use a command like for example, tele, you would have to specify where first still.
*'''!blockdeleter''' - Applies a "Block Deleter" on the block hovered over which deletes a block it touches, unless cured with the !blockimmunity command.
*'''!blockimmunity''' - Prevents blocks hovered over by the cursor from being affected by !blockmodifier, !blockdelete and !blockadder.
*'''!blockadder''' - Adds blocks above another block, that cubes cannot collide with for five seconds, unless the block that is meant to be below the placed block has Block Immunity on it.
 
 
==='''Teleporters:'''===
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*'''!gamepasstele (item name) (Owner)''' - Instead of using id and all item gamepass commands, when creating an item you can say this and use it like a regular teleporter.
*'''!stattimetele -''' Works like !stattele except you have to wait for the seconds you have selected like !timetele. (Or just basically a combination of !stattele and !timetele.)
*'''!mwarp (id) (mwarplocation)''' - Works just like !warp, except for Movables. Downsides is that you could get raided with Movables.
 
==='''Building:'''===
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*'''!npclist''' - (Admin) Displays the list of NPC's created by other users.
*'''!npc remove (id)''' - (Admin) Removes the NPC your mouse is hovering at.
 
 
==='''Warp Accesibility:'''===
'''!warpaccessibility (all, m, p, off) or from the World Menu''' - Has a tab that appears on the settings page on the world menu that controls whether you can use !warp, !mwarp, both of them, or none of them.
 
==''Suggested Features''==
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'''Note: Admins, Owners, and Blockate Staff are not affected'''
 
 
''Please note, this page is unofficial, your commands and/or features may or may not be added to Blockate''
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