Blockate/FAQ: Difference between revisions
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=== Advice/Best Practices: (List is not extensive)===
*'''Avoid''' useless colour blending. In an obby, your platforms ''should not'' blend with your walls. More often than not, not only will that area of the world look more plain, but also will bump you down on gameplay as well.
*'''Space''' the objects in your world '''''properly'''''. An area that's needlessly cramped or too spacious is an easy way to have your aesthetic (and
*'''Utilize''' lighting
*'''Ensure''' that your worlds have at least 5 minutes worth of content. This baseline changes depending on the genre, but if your world is minuscule, you will
*'''Consistency''' is key. Not just for elite builder applications; the lower points of a singular world will affect a feature verdict. Build
==How do you build/delete/paint?==
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