Blockate/FAQ: Difference between revisions

From Blockate Wiki
41 bytes added ,  11 months ago
m
mNo edit summary
Line 27:
=== Advice/Best Practices: (List is not extensive)===
*'''Avoid''' useless colour blending. In an obby, your platforms ''should not'' blend with your walls. More often than not, not only will that area of the world look more plain, but also will bump you down on gameplay as well.
*'''Space''' the objects in your world '''''properly'''''. An area that's needlessly cramped or too spacious is an easy way to have your aesthetic (and maybe/or also gameplay) bumped down.
*'''Utilize''' lighting asthe best asthat you can. Proper lighting is an often underutilized and/or misused aspect that greatly contributes to the atmosphere of your world. Oftentimes its lack of use is a missed opportunity, so use it.
*'''Ensure''' that your worlds have at least 5 minutes worth of content. This baseline changes depending on the genre, but if your world is minuscule, you will abe rejectrejected on the basis that there is too little to properly judge.
*'''Consistency''' is key. Not just for elite builder applications; the lower points of a singular world will affect a feature verdict. Build asthe best asthat you can, or riskelse ayour higher chancechances of rejectionbeing accepted will be reduced.
 
==How do you build/delete/paint?==
231

edits

Cookies help us deliver our services. By using our services, you agree to our use of cookies.