Soundblock: Difference between revisions

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m (Megamonsta2 moved page Commands/Soundblock to Soundblock without leaving a redirect)
m (not sure whether or not to add localsoundcancel to this list, also I think this page is a mess might fix later)
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|function=Creates sound to blocks
|function=Creates sound to blocks
|permission=Builder
|permission=Builder
|amount=7
|amount=8
}}
}}
__TOC__
__TOC__
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==Command Types==
==Command Types==
===!soundblock===
===!soundblock===
The !soundblock command is the most basic one. It uses the syntax !soundblock (id) Apply a soundblock by hovering your mouse over a block then use the command. Sounds will be heard from that block.
The !soundblock command is the most basic soundblock command. It uses the syntax !soundblock (id). Apply a soundblock by hovering your mouse over a block then use the command. Sounds will be heard from that block.

===!soundblock localloop===
!soundblock localloop uses the syntax !soundblock localloop. Toggles the sound between looping or not if it is a local soundblock caused by !soundblock localtrigger.


===!soundblock localtrigger===
===!soundblock localtrigger===
!soundblock localtrigger has the syntax just !soundblock localtrigger. It makes it where you step on a block it'll play a sound that only the player that stepped on it can hear, and make it where it doesn't loop. Apply a soundblock localtrigger by hovering over a block and use the command. When you do that only you will be able to hear it as you step on it and it will not loop.
!soundblock localtrigger has the syntax !soundblock localtrigger. It makes it where you step on a block it'll play a sound that only the player that stepped on it can hear, and make it where it doesn't loop. Apply a soundblock localtrigger by hovering over a block and use the command. When you do that only you will be able to hear it as you step on it and it will not loop.


===!soundblock mtrigger===
===!soundblock mtrigger===
!soundblock mtrigger is just like !soundblock trigger. It uses the syntax just !soundblock mtrigger and prevents it from looping. What a !soundblock mtrigger does is it makes it where a movable has to touch it to play the soundblock. Once it does it everyone will be able to hear it.
!soundblock mtrigger is just like !soundblock trigger. It uses the syntax !soundblock mtrigger and prevents it from looping. What a !soundblock mtrigger does is it makes it where a movable has to touch it to play the soundblock. Once it does it everyone will be able to hear it.


===!soundblock radius===
===!soundblock radius===
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===!soundblock trigger===
===!soundblock trigger===
!soundblock trigger uses just the syntax !soundblock trigger. It is basically !soundblock localtrigger, except when you step on it, not only you will be able to hear it, but everyone else in the world your in can hear it, and it does not loop.
!soundblock trigger uses the syntax !soundblock trigger. It is basically !soundblock localtrigger, except when you step on it, not only you will be able to hear it, but everyone else in the world your in can hear it, and it does not loop.


===!soundblock volume===
===!soundblock volume===