Effects: Difference between revisions

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m (To answer: it doesn’t show it in game probably because of laziness or lack of place to put it in the commands list; sequence syntax isn’t really a command, so it doesn’t make sense to add a category to the commands list for it. It should be there, but it isn’t for some reason.)
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It can be done by using “->” symbols in your commands.
It can be done by using “->” symbols in your commands.
(Example: !effect brightness 1-> 0.5-> 0-> 1)
(Example: !effect brightness 1-> 0.5-> 0-> 1)
Why dosint it tell you this in game bruh


==History==
==History==