Decals: Difference between revisions

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{{Command Infobox
Decals are a feature in Blockate that allows users to put a custom image on a block. Despite their name, they use a SurfaceGUI rather than an actual decal. VIP is required to place decals.
|title=Decal
|image=File:Placeholder.PNG
|caption=Image required
|function=Function of command
|amount=How many specific command types are there
|permission=Builder ([[VIP]])
}}
__TOC__
== Overview ==
The decal commands are used to use custom images on blocks. All decal commands require [[VIP]]. There are multiple premade decals, which are the following:
*baller
*blux
*congaer
*effect
*fire
*grass
*kill
*portal
*powerup
*sign
*soundblock
*statgiver
*statremover
*stattele
*teamer
*tele
*tripper
*warp
 
==How toCommand useTypes decals==
===!decal===
!decal is the most basic decal command. It uses the syntax !decal (decal id/name). To use it, hover over a block then type out the command but replace (decal id/name) with a decal id or premade blockate decal name.
 
===!decal size===
Decals are used to display an image or information to a user. They can be scaled or offset around the block. They are placed and edited using commands.
!decal size adjusts the size of a decal. The default size is x=1 and y=1. Its syntax is !decal size (x) (y).
 
==Decal=!decal commandsoffset===
!decal offset the position of the decal. The default offset is x=0 and y=0. Its syntax is !decal offset (x) (y).
 
=== !decal color===
This!decal iscolor changes the maincolor decalof commandthe decal. It addsuses the syntax !decal tocolor (r) a(g) block(b).
 
===!decal [texture id/name]rotation===
!decal rotation rotates the decal up to 360 degrees. It uses the syntax !decal rotation (angle)
 
== Trivia ==
e.g. !decal 648146135 or !decal smoke
*Generic Fact
 
*Generic Fact
=== !decal size ===
[[Category:Commands]]
This command adjusts the size of a decal. The default size is 1x, 1y.
 
!decal size [x] [y]
 
e.g. !decal size 2 2
 
=== !decal offset ===
This command changes the offset. It can be used to position the decal off the block.
 
!decal offset [x] [y]
 
e.g. !decal offset 0.5 0.5
 
=== !decal color ===
This command colors the decal.
 
!decal color [r] [g] [b]
 
e.g. !decal color 17 17 17
 
=== !decal rotation ===
This command rotates the decal.
 
!decal rotation (angle)
 
e.g !decal rotation 90
 
== Pre-Made Decals ==
With the decal command, instead of putting an id you can put a decal in the base game such as a sign decal or teleporter decal. They will be all listed below and can be used for [[effects]] as well.
 
!decal '''fire'''
 
'''!'''decal '''grass'''
 
!decal '''portal'''
 
!decal '''blux'''
 
!decal '''warp'''
 
!decal '''sign'''
 
!decal '''effect'''
 
!decal '''tele'''
 
!decal '''stattele'''
 
!decal '''powerup'''
 
!decal '''soundblock'''
 
!decal '''teamer'''
 
!decal '''statgiver'''
 
!decal '''statremover'''
 
!decal '''tripper'''
 
!decal '''kill'''
 
!decal '''baller'''
[[Category:Misc.]]
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