Decals: Difference between revisions
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__TOC__
== Overview ==
The decal commands are used to use custom images on blocks. All decal commands require [[VIP]], but decals automatically displayed on blocks from applying [[commands]] can be removed using the !hidedecals command a non-[[VIP]] command.
== Premade Textures ==
There are
=== Normal Pre-made Textures ===
*Baller
*Blamesubs
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*Wheat
=== Blank Pre-made Textures ===
=== Blank Only Textures ===
“Blank Only Textures” also exist, which are pre-made textures classified by only having a form that appears similar to a “blank” texture. Most of these pre-made textures are numerals, symbols, or geometric shapes.
*Arrow
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*Lines
*Square
*Blankspawn
*Thinline
*Thinlines
*Triangle
*Triangleoutline
*Wedge
*Wedgeoutline
*
*
*three
*four
*five
*six
*seven
*eight
*nine
*zero
*question
*equals
*exclamation
== Command Types ==
===!decal===
!decal is the most basic decal command. It uses the syntax !decal (texture id/name). To use it, hover over a block then type out the command but replace (texture id/name) with a decal id or
Alternatively, you can opt to not fill in the (texture id/name), which will remove any previously placed textures/decals on that surface of the shape.
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===!decal rotation===
!decal rotation rotates the decal up to 360 degrees both ways. Its syntax is !decal rotation (angle).
=== !decal transparency ===
!decal transparency changes the transparency of the decal, with 0 being opaque and 1 being completely transparent. Its syntax is !decal transparency (number).
{{CommandNav}}
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