Decals: Difference between revisions

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{{Command Infobox
|title=Decals
|image=File:Placeholder.png
|caption=Image required
|function=Create images on blocks
|amount=57
|permission=Builder ([[VIP]])
}}
__TOC__
== Overview ==
The decal commands are used to use custom images on blocks. All decal commands require [[VIP]], but decals automatically displayed on blocks from applying [[commands]] can be removed using the !hidedecals command a non-[[VIP]] command.
 
== Premade Textures ==
There are multiple premade textures which can be used on decals and [[Commands/Effects|effects]], which are the following:
There are lots of pre-made textures which can be used on decals and [[Effects|effects]]. In order to better describe each pre-made texture, categories for different specifications have been listed below.
 
=== Normal Pre-made Textures ===
*sparkles
*Baller
*fire
*Blamesubs
*smoke
*Blux
*blux
*Cannon
*drip
*Checkbox
*grass
*Checkedbox
*grasstall
*Checkers
*wheat
*Congaer
*plant
*Damager
*tele
*Drip
*portal
*Effect
*congaer
*Fire
*mtele
*Flyer
*warplocation
*Geargiver
*timetele
*Gearremover
*sign
*Grass
*warp
*Grasstall
*kill
*Healer
*teamer
*Kill
*tripper
*Mtele
*baller
*Mtimetele
*soundblock
*Mtimetelecancel
*cannon
*Plant
*effect
*Poisoner
*statgiver
*Portal
*statremover
*Portal
*statreseter
*Powerup
*stattele
*Regenerator
*geargiver
*Sign
*gearremover
*Smoke
*powerup
*Soundblock
*checkedbox
*Sparkles
*checkbox
*Spotsign
*teamtele
*Statgiver
*mtimetele
*Statremover
*flyer
*Statreseter
*Stattele
*Teamer
*Teamtele
*Tele
*Thincheckbox
*Timetele
*Timetelecancel
*Tripper
*Warplocation
*Wheat
 
=== Blank Pre-made Textures ===
All pre-made textures also have their own “blank” variants, which turn the entire existing texture into a white silloute of itself. In order to use blank variant decals, prefix the premade texture you want to use with the word “blank.” (i.e., blankgrasstall, blankcheckbox, etc.)
 
=== Blank Only Textures ===
“Blank Only Textures” also exist, which are pre-made textures classified by only having a form that appears similar to a “blank” texture. Most of these pre-made textures are numerals, symbols, or geometric shapes.
 
*Arrow
*Circle
*Cornerbox
*Line
*Lines
*Square
*Blankspawn
*Thinline
*Thinlines
*Triangle
*Triangleoutline
*Wedge
*Wedgeoutline
*one
*two
*three
*four
*five
*six
*seven
*eight
*nine
*zero
*question
*equals
*exclamation
 
== Command Types ==
===!decal===
!decal is the most basic decal command. It uses the syntax !decal (texture id/name). To use it, hover over a block then type out the command but replace (texture id/name) with a decal id or premadepre-made Blockate texture name.
Alternatively, you can opt to not fill in the (texture id/name), which will remove any previously placed textures/decals on that surface of the shape.
 
===!decal size===
Line 61 ⟶ 107:
 
===!decal color===
!decal color changes the color of the decal. Its syntax is !decal color (r) (g) (b).
 
=== !decal tile ===
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===!decal rotation===
!decal rotation rotates the decal up to 360 degrees. Itboth usesways. theIts syntax is !decal rotation (angle).
 
=== !decal transparency ===
!decal transparency changes the transparency of the decal, with 0 being opaque and 1 being completely transparent. Its syntax is !decal transparency (number).{{CommandNav}}
 
[[Category:Commands]]
{{CommandNav}}
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