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Once{{Stub}}As you're familiar with the process of buildingbuild, you might have realized that larger places take a '''''lot''''' of time to complete. Thus, one of the goalsgoal for any aspiring builder is to cut the time doing ''"busywork."'' In other words, being time-efficient, which enables you to focus on making ''content that ultimately makes your game better''. Note howeverRemember, this guide willis ''not be'' extensive,; there are more waysmethods. toSome save time, and some of these are notaren't always applicable, but theseevery willbit help you up your build timeshelps.
== Macro-Level Efficiency ==
Ezcmds, hollowing, traversal (teles), autoclickers
TBA
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